Samurai Warriors 4

Samurai Warriors 4, known in nhật bản as Sengoku Musou 4 (戦国無双4), is a haông xã và slash game by Koei Tecmo, và sequel lớn Samurai Warriors 3. Unlượt thích past Samurai Warriors games, this one only has Japanese voice overs.

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Development

The game was made to celebrate the tenth anniversary of the series. While the game was confirmed khổng lồ be in development for the PlayStation 3 as early as 2012, it was not until the SCEJA Press Conference in September 2013 that the game was officially announced, with a version for PlayStation Vita in addition lớn PlayStation 3, & was released on March đôi mươi, 2014, in nhật bản. The first promo of Samurai Warriors 4 was revealed on December 7, 2013. The PlayStation 4 version port followed on September 4, 2014. It was also released in North America on October 21, năm trước, và Europe on October 24, 2014.

A revised version, Samurai Warriors 4-II (戦国無双4-II Sengoku Musō 4-II) was released on February 11, năm ngoái, in Japan and was released in North America on September 29, 2015, và in Europe on October 2, 2015, but it does not contain the original stories from Samurai Warriors 4. A second expansion, Samurai Warriors 4: Empires (戦国無双4 Empires Sengoku Musō 4 Empires) was released in Japan on September 17, năm ngoái, và in North America and Europe in năm nhâm thìn.

Gameplay

The game features a character-switching feature, similar to the spin-off, Samurai Warriors: Chronicles, with which players can take two characters into battles simultaneously, và freely switch between the two.

Two new moves, "Hyper Attacks" & "Rage Mode" are featured in this game:

Hyper Attacks is a secondary movemix available to all characters that allows the player to lớn sweep through & clear out crowd of enemies with a dashing animation, although it is useless against enemy officers, as they will either deflect it or are otherwise immune against it.


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Rage Mode renders the player invincible for a period of time, and also enhances the player"s attacks as well as empowering their Musou attachồng by using the Spirit Gauge. Duels are featured, which occur when player-controlled characters meet with enemy officers under specific conditions.

The create-a-warrior mode is retained; it features much more expansive content, including the addition of two weapon movesets from the male và female protagonists from Samurai Warriors: Chronicles in addition khổng lồ the three from previous games. Custom characters can also be played in the new "Chronicle Mode", where players can take requests for their custom generals.

Story Mode is also revamped; it no longer uses the traditional story-per-character format from previous games và instead feature ten stories based on clans và regions during the Sengoku period, akin khổng lồ the kingdom-based story mode implemented in the recent Dynasty Warriors games.

Xem thêm: Tra Từ Điển Cambridge Dictionary, Cambridge Dictionary

Each stage offers a selection of playable characters for the player to use according to their participation in the battles; consequently, some characters vì not appear in the story, although they still appear in the aforementioned Chronicle Mode. All of the stories lead lớn two separate stories: the "Unification", which mainly tells the conquest of Hideyoshi Toyotongươi in uniting Japan as well as the conflicts between the Eastern & Western armies after Hideyoshi"s death that leads lớn the Battle of Sekigahara và the extermination of the Toyotomày clan; và the "Sanada" story, which tells a parallel story with Unification but has a more personal insight with the Sanadomain authority clan.

Musou Attacks now have new finishing animations separate from their True Musou, but they no longer allow free-action for their durations. Enemy generals still use the older shockwave sầu finishers, and are no longer fully invincible for their durations (they instead are granted Hyper Armor).

Story

Like previous games in the series, the setting & story of Samurai Warriors 4 is centered on the Sengoku period of nhật bản, a period of much military conflict and political warfare where Japan was divided between regions ruled by daimyōs that lasted from the middle of the 16th century to the early 17th century. The events depicted, however, are romanticized, & may or may not be factual; for example, Nobuyuki Sanadomain authority and his brother, Yukimura Sanada, are shown khổng lồ participate in the battle of Kawanakajima, even though both of them were not yet been born at that time. Many figures with little relevancy to lớn the period, particularly the female figures who for the most part participated in only few of the battles, have larger roles; Koshōshō, notable for being Motochika Chōsokabe"s wife in real life, becomes his primary rival in his conquest of Shikoku và is the representative of the Miyoshi clan in-game. Unlượt thích the previous games there are no hypothetical routes, as a result the fates of the characters are played out as history stated.

The earliest battle depicted in the game is the battle of Itsukushima, fought between the Mōri clan & the Ōuđưa ra clan in 1555, with the siege of Osaka, fought between the Tokugawa clan and the Toyotomi clan in 1614-1615, as the closing battle of the game.

Characters

The original features a total of 55 characters, more than previous games in the series. Virtually all characters from previous games return, including three characters (Goetháng Ishikawa, Kojirō Sasaki, và Musashi Miyamoto) that were cut from the main series in Samurai Warriors 3 (in Samurai Warriors 2 for Goemon). Three characters: Munenori Yagyū, Naotora Ii, & Takatora Tōdō also make their debut in the main series here after having been introduced in the spin-off Sengoku Musou: Kuronikuru 2; they are counted as new characters in promotional materials.

In addition to returning characters, the game also introduces nine new characters, some of whom are former generic non-playable officers. Other than full playable characters, several generic officers can be made pseudo-playable by recruiting them as partners in Chronicle Mode.

The II update adds Naomasa Ii khổng lồ the roster, bringing the character count to lớn 56.

Reception

The game has received positive sầu Review, becoming the highest rated entry in the series. with Famitsu giving a score of 34 out of 40 in both PlayStation 3 and PlayStation Vita versions. During the first week of release in Japan, the PS3 version of the game sold 1trăng tròn,452 physical retail copies, ranking second place amongst all Japanese software sales within that week, whilst the PS Vita version sold 39,597 physical retail copies. The PS4 version, meanwhile sold 11,757 physical retail copies during its first week of release in nhật bản.